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Yikes, this is fantastic. One Chance follows the story of scientist John Pilgrim who, along with his team, manages to find a cure for cancer. However, it quickly becomes apparent that the ‘cure’ kills all human cells, and everyone on Earth begins to die.
You’re given seven days to find a cure and save the human race, but here’s the twist – you’ve only got one chance. If the seven days pass by and you don’t find the cure, then John will die, the human race is become extinct, and reloading the game will simply show an image of John’s death.
There are multiple endings, but obviously you’ll only be able to find one of them. Go play the game, then let us know which ending you got! (Cheers to Marcus Richert for the tip!)

Will give this a go!
Did as much work as possible, got the cure, saved self (and maybe daughter? she might be dead!?)
*SPOILERS!*
I did work for half the week, then when my wife died, I genuinely felt bad that I hadn’t spent time with my daughter. So then I spent the rest of the week taking her to the park, and eventually died sitting on a bench with her.
Bloody moving stuff.
I got the cure, but everyone’s dead. Now my daughter and i can sit alone in the park for the rest of our lives.
Spent the first day in the pub, then thought I should get cracking on a cure. Died trying to find one. Family died. Wish I rode yer one when she asked me to. Damn.
Same as cody, got the cure, and I have the feeling only me and my daughter survived. My wife killed herself in the tub 🙁
Damn, this game is fantastic! Skipped work first day, died in the office:(
Great example of how games can be used to tell better stories. I haven’t had to really think about my actions and choices before this game. Excellent!
Didn’t work on the cure the first day, tried a few times until my wife killed herself, spend the next day with my daughter, she died, and then I died in the office trying to find a cure after everyone was dead. Cheerful game.
Somewhat reminiscent of “Every Day the Same Dream”.
Still good, though.
It’s basically an 8-bit version of “Every Day the Same Dream” with new additions like profanity and alternate endings.
Uh. Are there any good endings? (Not really counting being one of two people left alive for an unspecified period somewhere between a few hours and forever as a good ending)
Well, bummer, man.
Agree, it feels inspired by every day the same dream. Still very good, the death of my wife was particularly sad.
It was alright. I saved my kid and myself, but that was the last day so everything else is dead.
I don’t think the wife dying was really as affective as everyone else seems to. I had no personal connection to her.
A few different replays, I haven’t figured out a way to save the wife yet. I realize it’s only intended to play through once, but everything feels overly scripted and forced after a few times through.
Yeah, you have some choices but you don’t really have many choices…
For one, if you play it by just going to work, you will find the cure. But what the author doesn’t say, is that everyone but John and his daughter die. So to all who don’t know, incest is wrong but if the last two people are a father and daughter, then that guy needs to make a decision whether to die or do the unthinkable by the U.S. law. If I was John, I would have to do the unthinkable.**
**Not saying I would do it now if I had a daughter at the present time with the world not ending.
Nailed the chick in my car. Came home that night to find my wife dead. worked with the kid the last 2 days… we both died. funny stuff.
I took the hard decisions because I tought saving the world was a bigger responsability than spending time with my loved one. Now I wish I spent one more day with the family.
Btw I don’t think the wife killed herself, she just died.
Skipped work. Went home to wife. Went to work. Screwed co-worker. Wife took daughter and left. Went to work. Killed myself. Awesome…
I liked the idea but not the execution.
First off a small detail that made it feel unfinished: if you tried walking during “cut scenes” your legs would animate even though you’re standing still.
It was too simplistic in it’s scenarios. I wish there would arise some situations in which it would be hard to decide which would be the better decision. This just came down to “if you work every day you get to save your daughter”.
I don’t want to be overly negative as I genuinly find the concept interesting. It’s just that I was pretty disappointed in the actual game.
I worked only one day then spent time at home. Went in one day to work when my wife didn’t wake up and my daughter was somewhere else. Almost got killed by a co-worker with a knife. Came home to find he’d killed my family and hung himself in the bedroom. Spent the rest of the game wandering until I died alone on a park bench.
-spent time with wife, got stabbed
-spent time with wife, avoidet beeing stabbed, wife and child got stabbed
I died with my daughter in the park and my wife committed suicide.
Oh wow. This is excellent. It just shows you don’t need much to have a moving story. The fact that you only get one chance really adds to this, too (although I wish I had seen some other endings).
It seems the “best” ending I can get so far is “live with daughter”, cure can’t be done in time anyway to save others?
I played this with someone else and for some reason we couldn’t stop laughing at the implausibility of this story and the minimum amount of actions we could do. I called the wife killing herself a day before it happened and when that song started playing we lost it.
I went to work every day except the very last day. I took my daughter to work and left her by the front door. Then I went to the roof and killed myself.
I think there are some well done “art” games but I do not think this is one of them. It almost felt too forced in this game. Like “here’s a bunch of bad things that happen all at once. Here’s some sad music so now you should feel sad” Suicide, apocalypse, daughter, all your fault, losing loved ones. There’s not much you can do besides sit there while the author throws sad things at you. “The World is in danger. Are you sad yet? HOW ABOUT I KILL YOUR WIFE. ARE YOU SAD NOW? NO? HOW ABOUT YOUR DAUGHTER MUAHAHAHAHA”
Skipped work, nailed the wife, went to work, nailed the coworker, worked with boss, took coworker home to wife, had threesome, went to work, got raped by the boss, went to roof, suicided myself, and then my boss found the cure with 50% of the population left, married my wife, and kept the coworker on the side.
Went out to drink.
Watched friend jump off bridge.
Went home.
Stayed home.
Crazy dude killed family.
Worked on all days, except on the second day where I went to the roof and talked to the guy who jumped off the building.
Wife died, which I found particularly saddening. Now I only worried about Molly, and I almost went to the park, I was extremely tempted to because I was about to give up, I but still went to work everyday. It was a horrible feeling , I thought it wasn’t going to work and I would die. Luckily, I came through on the last day and Molly and I went to the park.
Now that I think about it, I’m not sure if I made the right choices. If everyone else really is dead, then well… incest. This game really got me thinking, I could of spent time with other people, but now they are all dead. So what good comes from living then? (besides living with the daughter)
I’m sad now. =(
Working for the cure is to no avail, the only ones you save are you and your daughter. Could you copulate with a cured person itmight solve it… Well i had my shot. I kept nodding at the snappy snare drum in the main theme though which i liked 😀
This game blows, its bugged too.
After you spent 2 days with your family, the day that occurs where Jim is waiting to stab you is where I attempted to stay home again — the game simply restarted.
Bad execution, leaves the illusion that you “have” a chance to save the world, when you really don’t in this linear tail of “least horrible ending possible”
the “you can only play this game once” thing has already been done and is unforgivable in a game with multiple endings
I think the game wouldn’t work if you could somehow save humanity. It’s about hard choices, and if you could really save humanity, that is the obvious winner.
But save just yourself and your daughter? Not to have much of a life.
Maybe you want to spend time with your family, but then someone kills them because you’re not looking to fix the damage you’ve done.
Is it really that bad to cheat on your wife if _everything_ is dead in a few days? This actually is helped by the player’s lack of the emotional connection to the wife.
I think that the one play works well, as long as you read somewhere to see what happened with other peoples choices. Because you get finality and you can think about what really mattered.
I didn’t get the impression from my ending (working every day that I could) that I’d even saved the daughter. After finding the cure and injecting himself, the main character walks over to Molly and it looks like her eyes are closed. She’s sitting on the ground. The next shot is him sitting on a park bench and her eyes are still closed. Did she die while waiting at the office?
I’m thinking about:
1.What kind of “drug” can spread like air(gas referred in game) can kill ALL people on Earth in only a few days.
2.Molly, a child, can survive till 90% or more people died, although I don’t know if she is still alive after injected the cure.
The problem with choice games, is that I always try to do a little of each choice to see the outcomes. What happened when I applied that to this game?
Went to work
Friend Killed Self
Went to Work
Stayed Home
Went to Work
Went to Work
Went to Park
Nothing happened, it was really boring and felt like a copy of Everyday the Same Dream, but this one was forcing down an emotional response. I did feel sad, but it still felt contrived.
If you’re gonna make a choice game, you should have more choices.
Great game, but the combat system could use improvement.
yeah, I just played again and that knife is impossible.
Also, if you turn around when your friend jump’s off (as if you decided to go back down the roof), you walk out of the frame.
Every Day the Same Day + Execution/You Only Live Once + scientist. Cool.
I didn’t realized she might be dead at the park, making it actually the saddest ending.
I actually tought this game had to be played in 7 real days. That might actually give us plenty of time to get attached to the characters.
Game wouldn’t even load all the way… crash and burn.
The “you only get one chance” gimmick was neat/funny the first couple of times, but it really can’t be used for things other than “art” purposes (also, it’s kind of undoable).
That said, the game part was alright, but definitely flawed, and, let’s face it, would be fairly unremarkable if it wasn’t for the gimmick.
I do like how “One Chance” can be referring to things other than just finding the cure though, that’s pretty clever.
reminds me of abrade games when you could just reload
I didn’t solve anything, but when I went to the park at the end
I worked hard every day and managed to find the cure but I was only able to deliver it to myself and my daughter, so we’re left to repopulate the Earth between the two of us.
I’ve been told that the indie game scene is incestuous, but this is ridiculous
I defended myself from being stabbed but in return my family was killed. Now I know how Batman feels.
I ended up getting the cure and curing the daughter and father, I loaded it up again and they are not at the bench anymore, and it’s daylight. So I guess the daughter did get cured?
What should I delete to play it again ? I don’t want to lose my browser history.
I definitely also got the impression in the “good” ending that the daughter was dead: you arrive with the cure, but too late, your daughter is already dead. You are so grief-stricken, you take her to the park, wishing you’d spent your last days on Earth with your family instead of neglecting them in a quest where even victory was ultimately pointless.
Also, I was able to play many times by using Google Chrome in porno mode.
Perhaps my biggest problem with this game is that you really have no impact on what happens. Every choice you make is essentially random — there’s no way to meaningfully guess what each decision will do. I didn’t get attached to the characters, or the plot (let alone the insane implausibility of it) and in the end I found myself mostly being annoyed at the extra-low-budget animation.
As a fan of art games, this one fell pretty short for me.
As over-rated as Every Day The Same Dream.
Given the obvious derivativeness, I wonder if that’s the point.
Looked over some of the comments here.
Didn’t play.
Took a long walk with my dog instead.
I win!
I am disappointed by the use of “it’s” where there should be “its” (in the newspaper headlined “THE END IS NIGH”).
Kind of a cross between Every Day The Same Dream and that one other game that you can only play once (I think it was called “You Only Get One Chance”?).
Well, I did the only logical thing.
Celebrated the first night, because hey, you just cured cancer.
Next day it’s obvious you fucked up, so you work to fix it. What kind of retard would put spending time with his family over saving the whole damn human race. Seriously.
Wife killed herself. Well, clearly she was stupid. Why kill yourself when you still have at least 2 days in which something might change. Why’d I even marry her?
Kept working obviously.
Apparently I died in the lab without finding a cure. Well, at least I did the right thing.
You can replay by setting the Flash Local Storage to zero while in browser.
I know nothing about this game, but every time i see the image for it I think Will Riker and Jean-luc Picard…
http://www.molleindustria.org/everydaythesamedream/everydaythesamedream.html
If this was an inspiration then I think it should be creditied.
http://www.google.hu/url?sa=t&source=web&cd=1&ved=0CBcQFjAA&url=http%3A%2F%2Fwww.kongregate.com%2Fgames%2Fraitendo%2Fyou-only-live-once&ei=QNkATdbZG4Gr8QPf1cWaCA&usg=AFQjCNHVP8S3EwNa-yQkWWdJocVefCugjw&sig2=R1WNPxtFDQNUz96G2V1whg
And this should be mentioned too.
This game is one big joke. It suggests that you have a chance to save humanity, but you really don’t. The one life mechanic is there to make you wonder where you’d gone wrong, but really, you’re screwed any way, and you don’t really have meaningful choices.
I’ve played the game almost every way possible and can’t find the cure how do you do it?!?!
I worked everyday thinking of the greater good and got the cure.
It sucked at the end to be on that park bench with your dead daughter. The last remaining thing alive in a dead world. I regretted not spending more time with my family.
wife and kid died, but I nailed the hot co-worker
YEAH!
i can’t believe someone actually posted that multiple endings are unforgivable in a one-shot game. fuck your defective brain, faggot.
I think I played every way possible. At one I was the only one that survived. One died with my daughter at the parkk. One got stabbed.
Just go clear it out of your java history and you can play it again to get other endings.
After replaying this game under differing conditions, I conclude that the game presents a false scenario. Either spend time with family OR work at the lab? No.
John Pilgrim wouldn’t be so clueless about how his wife and his coworkers would behave in a situation like this; a first time player would have no idea of the personality of the wife and of the personalities of the coworkers.
John Pilgrim should have the option of asking Penny and Molly, his wife and kid, to come over to the lab with him to give him support and for him to reassure them, *and* he should have the option to work in the lab in the day commits suicide.
Also in the event that you spend too much time with your family, you should have the option to stay at home yet again.
In the encounter with Jim you should have the option of either killing Jim or letting him go, and letting him go would lead to him killing the family.
By “*and* he should have the option to work in the lab in the day commits suicide.”
I mean “e should have the option to work in the lab on the day Matthew commits suicide.”
I played the game and, man, it is so over-rated.
It’s not a bad game, but not that good.
The graphics are very bad, I don’t know why, but in my opinion the “atari-like” graphics doesn’t work on this game.
The animation is horrible.
The programing also is very bad, on the building roof you can walk infinite to the left, and you can animate, but not move, when your character in the “talk mode”.
Also, correct me if I wrong, the game doesn’t save WHILE you playing, just at the end. In a game the you have a week to make decisions I would expect to save at least every day, but doesn’t happen.
Even with the multiple ends, it could have more than one “good”, because if you is aiming that, you always have to restrict do the same thing in all days.
However, the idea of the game is good, not original, and the “feeling” is also very unique.
If you want a game with just one chance and with a great execution look for http://www.kongregate.com/games/raitendo/you-only-live-once
Guys, if you reload the game after you got the cure, you’ll see that the trees have leaves again. He’s not the only living thing on Earth, and assumably if he got the cure to work on the trees he gave it to some humans.
why do people comment about the bad graphics/animation? there is some people (like me) that prefer pixelated games better than 3d ones. You people suck!!!
but there is some errors (like walking to the left infinitely) that I admit it’s a big fail. Or… in the park your daughter appears in your back for a second O-o it’s her ghost, or a glitch… who knows XD
I readed every review in this page, and the best one (personally) is the Kommieno Konjawa wrote. There should be more choices -_-U