Have you ever played one of those ‘spot the differences’ sort of games? Yeah, the kind where there are two screens and you must pick out the tiny variations in the image? VOID somehow reminds me of those things but, at the same time, not quite.
A student project from DigiPen, VOID is an unusual take on the puzzle genre. I’m not really sure how else to describe it. So, do yourself a favor and watch the trailer.
For those interested in the scant information available about the game, you can check it out here.
(P.S: If the developers or anyone who might know them see this, please do touch base with me!)

How much time will take for Valve to hire this guys? 😉
@Edswor – Digipen is actually one of the better game development colleges. It probably wouldn’t take them long if they saw this and liked it.
Other than that, Digipen has been releasing a ton of games lately it seems. Pretty awesome because you rarely see other colleges release games that get featured here.
You can already download a version of this. It’s probably not anything substantial since it’s less than 200MB, but it will hopefully tell me the potential here. It definitely seems like it could be the next Portal (or even incorporated into the next Portal, heh) going by the teaser.
THEY LIVE!
It’s like a Wii-U simulator!
This was developed by Digipen students in Singapore. It’s a great concept; sorta like Portal but with its own vibe. I know one of the developers so I’ll ask her to drop you a line Cassandra.
It’s the new Bioshock doing something like this? Maybe not implemented the same way but it has a dual world thing going on.
Woah, that looks really promising. Gonna’ add this to my “watch this, then buy it” list.
Void?
http://en.wikipedia.org/wiki/The_Void_%28video_game%29
Regardless, looks interesting.
“Summer 2010”? o.O
It’s probably too late to clarify, but I thought I’d jump in here to report that in fact that 200MB download is a Source mod. (And, thus, if you’ve played The Stanley Principle this week, you already own everything you need to get this one working.)
The only annoying thing is that because Digipen requires all their students’ games to be released with an installer, when you install the files will be automatically added to (I think) your default steamapps/sourcemods directory.
I enjoyed this game. At the moment it’s just a few levels (maybe comparable to all six playthroughs of The Stanley Principle in length), and there are six secret paintings to obtain (of which I found five). It teases more to come, and I think their panel-viewer-to-the-past solution is quite elegant (something an earlier-posted dual-time-travelling game might want to borrow?).
The credits at the end (done as a 3-d render through a museum) mention one of the student-developers’ responsibilities to include liaising between the team, the school, and Ubisoft. Unsure why Ubisoft would be involved, especially with a Source mod…
It is part of the DigiPen-Ubisoft campus in Singapore.
https://singapore.digipen.edu/news-events/news/digipen-institute-of-technology-singapore-graduates-first-cohort-from-digipen-ubisoft-wsq-campus-programme/page-1/
That’s why Ubisoft is involved.