While most edutainment titles seem to be a case of hit or miss, Tourette’s Quest looks like it might be a genuinely interesting offering from one of the makers of Defender’s Quest. Inspired by the likes of Spleunky, FTL and the Bindings of Isaac, Tourette’s Quest will be a procedurally generated Zelda-like dungeon crawler with an emphasis on resource management. Interestingly, the central things to monitor here are the character’s stress levels and Tourette’s symptoms. The goal with the game is to make it as far as possible without dying, something that can be made difficult by the fact that each floor unlocks a new, randomly selected Tourette’s symptom.
There’s a fair deal more to read on the developer’s website and a rough prototype for those interested in tinkering with the nascent ideas can be found here.