Don’t See Me is Kenta Cho’s attempt at crafting a simple stealth game with enemies that have a visible field of vision. You can sneak behind an enemy and kill them for points, but you’ll have to do it before an enemy turns around and sees the player. Should this happen, the enemy will give chase until they either capture or lose sight of you.
Bonus points are awarded if you taunt an enemy just before you kill them. To do this, you’ll have to sneak behind an enemy for a couple of seconds before taking them down with a swift ambush. It’s a risky move, but delaying the kill does reward you with more points to add to your score.
Don’t See Me is available to play at this link.