Monken is a Japanese indie game inspired by a hostage situation, an incident which left a lasting impression on Japan because it was the subject of Japan’s first nonstop news marathon. It was also an odd sort of situation; the political extremists involved and their hostages were holed up inside a building, and the police elected to wreck the building. Monken is a simple game which asks players to take control of a crane with a wrecking ball attached and destroy buildings in which terrorists are hiding with hostages.
IndieGames has covered Monken a few times now, following its development since it was shown at the first BitSummit. It was one of the first Japanese indie games to be successfully crowdfunded on a Japan-only crowdfunding platform and the developers intend to release the source code under a Creative Commons license when it’s finished.
It’s been plagued by delays, but it’s now finally available as a Unity Web Player game. It supports both mouse and controller, with a controller taking priority if plugged in. Menus can only be navigated via mouse in any case, though. The downside is that there doesn’t seem to be a way to save one’s progress in this web version. An iOS version is also in the works, but no release date has been announced.