You’ll have to seek clues and hints hiding in a hundred-room mansion in order to pry information out of the rich family that lives there. It’s the only way to save them from a murderer among them.
Lockheart Indigo has you working as a private eye in this colossal house, and your sole aim is to stop the killer before they strike again. Trouble is, all of these rich folks don’t really want to part with the useful information you need to figure out who it is. Even if it will help them live. I’m thinking they’re not the brightest folks. Given that they have some unpleasant secrets to keep, I guess I can kind of understand why they’re being tight-lipped.
To get the information you need from these ten suspects, you’ll need information from around the house. With the right clues, you can persuade certain people to give you more secrets, steadily growing your supply of clues. With that information, maybe you can get some more hints from another character. It’s all about building that full picture of what’s going on, as each piece of the puzzle will lead to yet another one.
Trouble is, a killer is on the loose while you’re trying to do all of this work. And they’re not real keen on being discovered. Can you figure out the entire mystery before the killer finishes off all of the rich people? If you think you can, maybe go give the pre-alpha build for Lockheart Indigo a shot.
A pre-alpha build of Lockheart Indigo is available now on itch.io.