Will Die Alone tasks you with purging just the right memories from peoples’ minds in order to shape their future into what they want it to be.
The DeWitt Corp has developed a means to remove memories. Seeing as our memories are core pieces of who we are, and that many of these past events can define us, this means that a single removed memory can have drastic changes on someone’s current state. Which is why it’s great that they’ll just let you do it, right? You’ll play as Alex, picking out which memories to remove after reading your clients’ stories. You should be pretty careful, though, if you’re going to give these people what they want.
It’s interesting, and also a bit horrifying, to see how much the characters can change over what can seem like a trivial event. You only have so much information on each client, though, so it can be hard to predict what will happen. For someone who wants to spend less time on social media, removing the decision to focus on their online life seems like a no-brainer. However, their life can go in some strange, unpredictable directions when you change that integral part of their existence. Seeing what will happen next is always exciting and interesting. And maybe a bit unsettling. Perhaps you’re better off taking some time away from the job and getting to know your character through their emails instead.
Will Die Alone demonstrates the interesting way our memories, and seemingly innocent moments, shape our existence and have strong effects on our future. It feels a bit uncomfortable to cause disasters in someone’s life through these decisions, but it made me think of some of the awful moments in my life and how, even if I hated them, have formed major pieces of who I am now.
Will Die Alone is available now on the Nintendo eShop, Microsoft Store, itch.io, and Steam.