Dread Delusion finds adventure and danger beneath a blood-red sky, carving a path through lands infested with strange, exciting monstrosities.
The lands below have been infected with an undead curse, and humanity has fled to some floating islands. Not that things seem all that hot there. I mean, there’s steam-powered spiders kicking around. I can’t decide if that’s messed up or amazing. I don’t even know how I’d manage to swat one of those. Anyway, I’ve gotten way off track, but such is the nature of these open world games. One minute, you’re trying to heal the world, but the next, you’ve toddled off into some gloomy cavern filled with bizarre monsters for a few hours. The world will just have to wait to be saved.
In its Early Access state, the game offers a chunk of its total world and some of the core mechanics. It’s enough for you to get a feel for this oppressive place and some of the monsters that inhabit it. The place feels utterly hostile with its roiling sky, loaning an apocalyptic feel to everything you do. It also makes the place feel like a natural hellish home for the oddball creatures who’ll help and hinder you, here. The monster design is fantastic, moving away from the predictable skeletons and knights that many open world fantasy games use in favor of things cooked up from someone’s nightmares. I loved the hours I spent on Oblivion and Skyrim, but this horrifying vision of those games and genres is just so much more compelling to me.
Dread Delusion offers up a fair bit to do, and lots of unique sights to fuel your bad dreams, even this early on. I’m very interested to see where this bleak world takes me to, and how it intends to make my decisions matter. Knowing me, though, I’ll accidentally make things worse. Somehow.
Dread Delusion is available now on Steam Early Access.
DISCLOSURE – Dread Delusion has been made in connection with horror website Dread XP, a site which our Editor-in-Chief freelances for. This has in no way affected our decision to cover the title.