Amimi sees you and a glowing creature using sound to interact with animals and environments in adream-like world.
This is a curious puzzle platformer, created with very captivating visual art, which I very much enjoyed seeing! Early on in this game you find a little orb creature who wants to sit on your head, helping you get rid of plants that are too spiky and solve various puzzles around the world.

Nothing is really straightforward in this game and all of it does feel very curious and interesting. Instead of having any sort of story or knowing what you should be doing, you get to experiment with what’s around you. Your little orb can send out waves of noise, which grow into a big circle around you, until they get tired and stop making noise. This noise can be used to remove small hazards, but then it transforms into a way to solve puzzles as well.
When playing a short demo at BCN Game Fest, I found myself on a platform where I couldn’t jump past it. There were three little creatures on the platform, making their own little noise. Over time, I realized I needed to use my orb creature to mimic the noise I was hearing, which then woke up the rock we were all standing on. Turns out, the rock had long legs, letting me now reach the platform I couldn’t jump on before. There was no way to see that the platform was a creature!
Discovering this interesting character is one of the things that really stands out about Amimi. There was a little bit more exploration before the demo ended, but I did watch the trailer on the other screen where more curious creatures and fantastical monsters seemed to be in the future of the game. If you are someone who likes a platformer that feels unique and has characters you have never seen before, it’s a fun one to dive into.

Amimi is currently in development, but in the meantime, you can find out more information on the game from the developer’s website.
