Trailer Tuesday joins llamas at war, roughs up pigs for financial gain, and tries to save a dog from Halloween monsters this week.
Author: Joel Couture
‘Sounds of Shadows’ Uses Echolocation to See Hidden Horrors
Sounds of Shadows asks you to use sound waves to guide a sightless maintenance robot through a dark, dangerous facility.
‘The Coma 2B: Catacomb’ Uses Scary Sounds to Unsettle Players
The Coma 2B: Catacomb may be at its most terrifying when your monstrous enemy is nowhere in sight and all you hear is her rushing footsteps.
‘Tarnished Blood’ Manages Stategic Decisions to the Millisecond
Tarnished Blood doesn’t let you take a single moment of its deadly battles for granted, requiring you plan every single step to win.
‘Mexico, 1921. A Deep Slumber.’ Interview – History in Photos
Indie Games Plus spoke with Paola Vera, General Director of Mexico, 1921. A Deep Slumber., about capturing Mexico’s history in photographs.
‘8-Bit Adventures 2’: Challenging Turn-Based Fights at a Brisk Pace
8-Bit Adventures 2 captures the charming elements of old RPGs and turn-based combat but without the long slogs.
‘Beyond Shadowgate’ Revels in Creative, Lethal Consequences
Beyond Shadowgate is an adventure game where dying is more fun than succeeding, as it is filled with a wild array of entertaining deaths.
‘Decline’s Drops’ Delivers Aerial Beatings Over Trashed Gardens
Decline’s Drops shows us that you should never, ever mess with a puppet’s beloved garden unless you want to receive an incredible stomping.
‘The Crimson Diamond’ Interview – Better Connections Through Text
We sat down with The Crimson Diamond‘s creator, Julia Minamata, to talk about how its text parser system helps to connect players to the game.
‘Grunn’ Tends Gardens in an Uncertain, Slippery Reality
Sometimes Grunn has you cutting hedges and grass with shears. Sometimes it has you finding unsettling things better left unseen.
‘Judero’ Interview – Mixing ‘Kirby’s Adventure’ and Scottish Folklore
Judero‘s developer spoke with Indie Games Plus about Scottish folklore, Kirby inspirations, and the challenge of storing stop-motion figures.