49 Keys hides hellish horrors within the pages of an old medieval book, tasking you with carefully reading it to solve its mysteries. A man from a religious order receives a message…
Author: Joel Couture
‘Stardust Demon’ – Adorable Creatures Puzzling Through Planets
Stardust Demon delves deep into an array of strange alien worlds, meeting goofy creatures and blasting wild demons along the way. A spaceship has crash landed in your neck of the universe,…
‘Fruitbus’ Lets You Find Your Flavor in an Open Cooking World
Fruitbus sets you free in an open world of varied fruits and veggies to figure out the sorts of foods you will serve to the locals. You’re setting up shop in the…
‘Keylocker’ Interview – Music and Audio as Rebellion
Indie Games Plus spoke with the developers of Keylocker to talk about designing music for a game where songs are a form of rebellion. Keylocker is a game of rebellion in a…
‘Vampire Survivors’ DLC Lovingly Explores ‘Castlevania’ History
Vampire Survivors: Ode to Castlevania is a deep dive into the history of the horror franchise with its characters, stages, and monsters. Like the Operation Guns DLC did for Contra, this DLC…
Trailer Tuesday – Peculiar Cow Vice
Trailer Tuesday joins llamas at war, roughs up pigs for financial gain, and tries to save a dog from Halloween monsters this week. Panic In The Woods “Lost in a creepy forest,…
‘Sounds of Shadows’ Uses Echolocation to See Hidden Horrors
Sounds of Shadows asks you to use sound waves to guide a sightless maintenance robot through a dark, dangerous facility. While the prospect of meandering through an underground lab in the dark…
‘The Coma 2B: Catacomb’ Uses Scary Sounds to Unsettle Players
The Coma 2B: Catacomb may be at its most terrifying when your monstrous enemy is nowhere in sight and all you hear is her rushing footsteps. This game puts us back in…
‘Tarnished Blood’ Manages Stategic Decisions to the Millisecond
Tarnished Blood doesn’t let you take a single moment of its deadly battles for granted, requiring you plan every single step to win. When I tried this game out at PAX East…
‘Mexico, 1921. A Deep Slumber.’ Interview – History in Photos
Indie Games Plus spoke with Paola Vera, General Director of Mexico, 1921. A Deep Slumber., about capturing Mexico’s history in photographs. Mexico, 1921. A Deep Slumber. sees players exploring a tumultuous time…
