Trailer Tuesday sneaks its way into cults, strategizes through typing, and reminisces about old games in some pretty silly ways this week.
Category: Features
IGP First Look – ‘Dicey Dungeons’
This week’s IGP First Look takes us into the cute, yet dangerous world of high-stakes die rolls with roguelike Dicey Dungeons.
Trailer Tuesday – A Place for Black Metal Picnics
Beautiful visions of time travelling? Communicating with the dead to solve crimes? Ninja picnics? Monster villages? It can only be Trailer Tuesday!
IGP First Look – ‘Gravity Ghost: Deluxe Edition’ (PS4)
In this week’s IGP First Look, we take to the stars to save animal spirits with hugs and grow our luscious hair with the flowers that shine in the night sky with…
IGP First Look – ‘HORGIHUGH’
This week’s IGP First Look has us clearing the skies of jerk robots with a pair of fluffy pilots, using the power of adorable (and lasers/rockets/explosives) to save the day in ultra-cute…
Trailer Tuesday – Solace of the Last Yolk
This week, Trailer Tuesday puts allergies to handy use, chomps blocks for puzzle-solving delights, and finds rooms within items.
A Tale of Two Cities: Exploring the Future of Play in Switzerland
Our young medium is ever forward-facing. There is so much – both technically and artistically – that hasn’t fully been explored yet. Video games are like a map with lots of white…
IGP First Look – ‘John Wick’
John Wick, ruthless assassin with a love of dogs, joins us for this week’s IGP First Look. Are we rough and tough enough to fill his shoes? No, not so much.
Trailer Tuesday – Escape the King of Apple Chronicles
Setting up distress beacons in worlds bathed in acid rain? Chatting with malfunctioning AI? Hanging with clumsy robots? It must be Trailer Tuesday!
‘Monster Garden’ Developer Talks About the Healing Power of Play
Zack Wood, developer of Monster Garden, shared some of their design thoughts about their monster-befriending game, and how play and imagination can bring about personal healing and care.
‘Nowhere Prophet’ Creates Emotional Attachment to Your Card-Based Warriors
I have let my people down. When our miserable band of misfits and refugees stumbled upon a dangerous warlock and his heavily-armed band of marauders, we didn’t fight them.