John Wick, ruthless assassin with a love of dogs, joins us for this week’s IGP First Look. Are we rough and tough enough to fill his shoes? No, not so much.
Category: Features
Trailer Tuesday – Escape the King of Apple Chronicles
Setting up distress beacons in worlds bathed in acid rain? Chatting with malfunctioning AI? Hanging with clumsy robots? It must be Trailer Tuesday!
‘Monster Garden’ Developer Talks About the Healing Power of Play
Zack Wood, developer of Monster Garden, shared some of their design thoughts about their monster-befriending game, and how play and imagination can bring about personal healing and care.
‘Nowhere Prophet’ Creates Emotional Attachment to Your Card-Based Warriors
I have let my people down. When our miserable band of misfits and refugees stumbled upon a dangerous warlock and his heavily-armed band of marauders, we didn’t fight them.
IGP First Look – ‘Lucah: Born of a Dream’ (Switch)
Lucah: Born of a Dream takes us to a broken, distorted wood in this week’s IGP First Look, having us face twisted nightmare creatures in combat that demands you be cunning and…
Trailer Tuesday – Legends of Cat Takers
Trailer Tuesday does a little pilfering, some mech customizing, some darkness overcoming, and some pushing friends into piranha-filled waters…ing?
Publisher Profile: Kitfox Games
For this week’s Publisher Profile, we spoke with Kitfox Games‘ Tanya X Short about how they can use their years of marketing and promoting their own games to help your work.
IGP First Look – ‘Blazing Chrome’
Blazing Chrome brings some fast-paced running and gunning to this week’s IGP First Look. Expect aggressive mechanical beasts in striking wastelands (and Joel’s feeble attempts to survive them).
Trailer Tuesday – Hero of a Lost Little Orange Mine
Trailer Tuesday finds romance while retrieving stolen ships, wanders worlds of the surreal, makes deliveries to super heroes, and does battle without fighting this week.
Publisher Profile: 11 bit studios
Rufus Kubica of 11 bit studios talked about finding a bond between the publisher and development team, and how it is crucial for the partnership to work, in this week’s Publisher Profile.
IGP First Look – ‘Voidrun’
Rather than just blast foes in this week’s IGP First Look, we’re surrounding them with balls so that we can blow them up in Voidrun. It seems we’re the ones who will…