LONE RUIN gives you a ton of customization options for your pretty pixelated magic as you comb through a colorful (but dangerous) ancient city.
Category: Previews
‘Rattenkönig’ Makes You Work Together With a Corpse
Rattenkönig follows a rat that’s forever connected to another, slightly more deceased and decaying rat. Platforming with a corpse tied to you ain’t easy.
‘Regular Home Renovation Simulator’ – Fearful Fixer-Upper
Regular Home Renovation Simulator needs you to fix the sockets, replace the flooring, patch some holes, and do other, normal, safe repair jobs around the home.
‘Vacation Island’ Sees an Island Through an Unsettling Perspective
Vacation Island has you collecting souls and people in an eerie old island town, and all while looking out at the world from the inside of a monstrous head.
‘Lighthouse of the Dead’ – A Goopy, Gory, Arcade-y Rail Shooter
Lighthouse of the Dead is a bloody rail shooter in the tradition of other dead domiciles, tasking you blasting things into piles of teeth and eyeballs.
‘The Lost Night’ Shoots Spirits to Keep From Being Swept Away
In The Lost Night, you’re a spirit trying to get home, but evil beings are trying to drag you away to an awful fate. Unless you blast them to pieces, I guess.
Forlorn is a Lonesome Adventure Through a Fallen Society
Forlorn is a memorable, short adventure game, currently at only a demo’s length, but it’s still totally worth your time if you enjoy atmospheric worldbuilding.
‘Afternoon Spaghetti’ Hides Silly Secrets in the Refrigerator
Afternoon Spaghetti asks you to help a pal make something delicious for supper. It just needs one more ingredient, if you don’t mind grabbing it.
‘There Are Ghosts In These Stalls’ Finds Scares on the Toilet
There Are Ghosts In These Stalls captures the fears that can come while stuck in a public bathroom stall (although they’re a bit more supernatural in nature, here).
‘Wayward Strand’ Pieces Fleeting Personal Stories Together
Wayward Strand follows the personal stories of patients in a floating hospital. As for whose story, that all depends on where you go and who you talk to.
