Step aside, Trauma Center! There’s a new, overly-stressful-life-on-the-line game. FTD: Fixin’ To Die will have players rushing around to save as many patients as possible, even if it means sacrificing a few along the way.
FTD: Fixin’ To Die will have you assume the role of a doctor with limited resources, taking on casualties of war. His bedside manner could use some work, though. I don’t think many people like hearing “Ugh, I barfed in the wound!”
You will start with an overflow of patients, 2 beds, 2 bone saws, and a questionable bin for patients that have slim to little chance of survival. Patients waiting for a bed will lose survivability the longer they are up, but you can’t relax just because you manage to get patients into a bed. Even when patients are on one bed, they may start to bleed out and need to be cauterized.
Stressed yet? Pair balancing patients and beds with your surgeries failing and you may have to dump a patient that just isn’t going to make it in the bin. Luckily, their sacrifice is not in vain. Sacrificed patients provide blood bags that you can transfuse to other patients to increase their chances of living.
Feeling better about your success? As FTD: Fixin’ To Die‘s levels increase, difficulty will as well, and you’ll need higher surviving rates to get by. After a few days of mayhem, you’ll also have to start practicing good hygiene by washing your hands every few patients or your surgery times are going to hit the dirt.
FTD: Fixin’ To Die is intense, chaotic, and overwhelming, constantly adding new things for you to juggle as you fight to keep patients alive (mostly). It’s good for self-reflection in a way, too, as when I find myself chucking my third patient down the meat grinder, I can’t help but think that I would be a bad doctor. I learned something about myself.
FTD: Fixin’ To Die is available for free on Itch.io.