We head out to a cabin in the woods for some exorcising shenanigans in this week’s IGP First Look, enduring the disturbing things that lurk within the broken halls of FAITH.
Not that you can just waltz up to a haunted cabin. There’s a gloomy wood you have to guide our priestly protagonist through, and it’s far from a relaxing walk between the pines. Which we found out with a lovely surprise more than once while galavanting around. There are a lot of overly-excitable creatures in FAITH, and you can expect them to sneak up on you often.
It’s when they strike that the game gives way to some incredible animations. The switch between ZX-Spectrum visuals and smooth, flowing, monstrous animations loans each scare with a heart-stopping reality. These moments seem hyper-realistic within this blocky setting, as if there has been no moment in your life that was more meaningful than this one. It grasps your mind and won’t let go. It’s an awe-inspiring set of scares each time it happens.
Combining all of this with a slow-boil story of botched exorcisms within a gloomy house, accompanied by chilling music and equally-chilling silence, makes for a frightening night spent within the decaying home. Just don’t let yourself get lulled into complacency as you explore like I often did, as the developers excel at finding when you feel safe and scaring you in that moment. While I found the woods section at the start to be a bit too long and confusing, everything else makes for taut horror that you definitely need to play this Halloween season.
FAITH is available now on itch.io.