You’re a durable, hulking creature in Meg’s Monster. While you can take a beating, it upsets the young child who travels with you. And the world ends if she cries.
I feel like Roy doesn’t have a lot of problems with the other monsters, normally. The guy’s got almost a hundred thousand hit points, so not much fazes him. However, he encounters Meg, a little girl whose cries will bring about an apocalypse. Being as strong as he is, you’d think he could just keep her out of harm’s way by beating everything that means to cause her trouble. However, if you’ve ever been around kids, you know that they’re easily upset. They’re especially easy to upset if they see someone they love get hurt in scary ways. So, if Roy gets thumped, he may be able to take the damage, but might find Meg getting more and more upset.
Roy may be strong, but just taking hits will cause Meg to get upset and end the world. What’s a monster to do? Well, you need to keep her happy. This involves playing with her toys in a series of light, silly minigames while you also deal with the creatures that are attacking you both. It creates a fun, strange dance where you’re more worried about the happiness of your young ward than the monsters trying to kill you. You can’t ignore the monsters, though, as it will keep making Meg more and more upset if it hurts you. You have to balance offense and play time, resulting in a truly charming experience.
Meg’s Monster is creative and delightful, capturing a bond between child and monster that touches upon the ways our children can change and better us if we truly care for them.
Meg’s Monster will be made available today on the Nintendo eShop, Microsoft Store, and Steam.