You’re just a tabloid photojournalist out to document a harvest festival. You’re not exactly equipped to deal with things when a whole town is consumed by darkness and monstrosity.
Ode to a Moon follows said unfortunate photojournalist out into what remains of this shifting, shivering town, watching as it is broken and reshaped by the cosmic forces that have overtaken it. Colors seem wrong – caustic to the eye. Distances are unclear and incorrect. The land itself seems to bend and wind around you, closing in as it chokes reality out of existence. It’s kinda spooky is what I’m saying.
Luckily, you get to wander this town and figure out what’s going on. Or just try to survive its deeply upsetting atmosphere and ever-disturbing events. Not that it’s full of jump scares or anything, but the jarring nature of this new existence does make things feel a bit off and uncomfortable. There’s multiple ways to figure your way through this place (which means multiple endings based on your behavior), so expect to find many different paths through this twisted new world.
There are a few point & click elements, so you’ll have to figure out a few puzzles and puzzling places if you want to make it through the game at all. And you will, as you’ll want to have some idea what awful energies were unleashed by a simple harvest festival in Ode to a Moon. Or else I assume your editor will be pretty mad at you when you get back to work.
Ode to a Moon is currently in development, but in the meantime, you can download a demo from Itch.io and add it to your Steam Wishlist (and grab the demo there as well).