Guide orc hordes to the beat of the drum, seek spaceship parts across a desolate wasteland, and reflect on your lifetime as an innkeeper as we morph once more into Trailer Thursday.
A Cruel God Uses Minions for Vengeance in ‘Sea Salt’
Everyone was perfectly fine to offer you prayers in exchange for fair winds and great catches, but when it comes time to pay up, suddenly nobody seems to remember old Dagon.
‘fishy’ Helps a Guppy Grow Beyond its Pond
‘fishy’, inspired by the flash game of the same name (Fishy), challenges you to think beyond just growth and find a way to escape this pond that is obviously too small to…
‘Orul’ Brings Pretty Color Palettes to Mirrored Platforming
There’s now been plenty of games which have you controlling two characters at once, but it’s not Orul‘s most apparent feature which makes it stand out. It’s the option to change the…
‘Deff’ Hurtles Through Stages Filled With Errant Grim Reapers
Cleaving his way through each stage with dashing scythe slashes, Deff doesn’t let his wheelchair get in the way of carving up the other reapers who’ve given up on their duties.
‘I’m a Vet’ Helps Fantastic Creatures in Need
Just because you’re dealing with a magical, otherworldly creature doesn’t mean it won’t eat garbage and upset its tummy. That’s where you and your veterinary skills come in.
IGP First Look – ‘MISTOVER’
This IGP First Look has us trying to help cute heroes survive a decidedly uncute fate at the hands of ruthless ghouls and worms in ruthless roguelike RPG MISTOVER.
‘A NIGHTMARE’S TRIP’ Plays Pachinko With Demons on a Lovely Vacation
A NIGHTMARE’S TRIP follows a creature born of a little boys’ nightmares as they take a quiet Summer vacation for themself.
‘Nothing to Say’ Grows More Comfortable as You Get to Know Someone
You like Zoe, but it’s so hard to express what you want to say to her. Luckily, that will get easier as you get to know her and spend time with her.
Developer Insight: Why I Made A Game That Isn’t Fun
The following is a guest post from developer David Stark (reposted with permission from their site) on exploring common monetizing delay mechanics to make the purposely-unfun Sandstorm.
‘Probably I forgot something’ Talks its Way Out of Pocket Monster Battles
Everyone is big on pocket monster fights in the world of Probably I forgot something. It’s a shame that you forgot your beasts at home, though.