Shumi Come Home follows a little lost mushroom through a forest full of creatures who want to help it find its way back to where it came from.
It’s is a pretty open world exploration game that offers no real guidance as to where you should be going or who can help you. You can run, climb, glide, swim, and walk your way through the forest, finding different things to interact with along the way. Some of the creatures are able to directly help you on your mission to get home, while others need your help and might ask you to look for objects you can find on the forest floor. If you help them, maybe they can give you some guidance as well.
There are also these flowers that need to be helped. They need petals in order to bloom beautifully. In the limited demo I got the chance to play at Gamescom, I didn’t quite figure out what those big flowers were for but I really enjoyed bringing them back to life. That’s the charm of the game; there are just a handful of little, cute, optional interactions that can bring joy to you or to the creatures that you encounter. Being lost isn’t so bad when you can meet so many neat forest creatures.
Shumi Come Home doesn’t have time limits or anything that can hurt you. There are some easy puzzles and a bit of platforming that can be a little bit tricky, but otherwise the game is just about taking your time and finding your way back from the forest, in whatever way that may be. If you’d like to talk to some nice creatures, catalog mushrooms in your journal, or grow flowers along the way, you are welcome to as well.
Shumi Come Home is currently in development, but in the meantime, you can add it to your Steam Wishlist.