When it comes to distractions and how we use our time, sometimes we just need to look a little bit deeper with what we do.
Time, from twine, and made with Twine, demands your time, but for a reason it won’t tell you just yet. Fundamentally simple, Time transcends traditional progression and plays tricks with numbers, structure and time through a drip-fed introduction to new elements as your journey progresses.
As two variables rock back and forth, and you snake through the various events and pages of the game, it becomes more and more obvious what you have been tugged around. Beyond that, you also become increasingly privy to the options within it, not least because of the narrator’s voice as it steps in and out of a taunting and warning tone.
The attitude of the narrator is that you’ve been yanked around, but you can go back and figure out the nonsense, scavenging around and trying and find the hidden routes that branch off and head down paths less trodden. However, all of that is surely a waste of time?
Time doesn’t hide it’s self-awareness, nor does it try to convince you that it is much more elaborate than it is. That makes it a rarity in puzzle games, a humble one… albeit a little bit mocking at times.
Time is available to available for free on Itch.io