You can’t sleep here. It’s a bus stop. So wake up.
Metro Manic is a walking simulator in a very strange yet empty world. You start off as a person, sleeping on a bus stop.
There aren’t any buses coming, and you are quickly told you can’t be here – you must wake up and wander around the town. High skyscrapers cramped together produce walkways that you can follow, through side alleys are too small for you to walk down. As you slowly walk around, you can interact with garbage cans, looking at other people’s discarded trash.
You can also talk to people, if you happen to find them. They say very vague things; “walk into the void” being one o them. Despite this being a city filled of buildings, there aren’t any cars and barely any people. Red spotlights and signs do dot around, which you can walk through.
At the bottom of the screen there is a timer, ticking down slowly. You don’t have any goals it seems; you just can wander until the timer ticks away. The camera view of the game slowly pulls out – once focusing directly on you and later so far away that you are a blob among a blue world.
Sometimes, you want to just explore a strange, slightly glitchy city – discovering trash, talking to odd characters, and finding buildings that have glitching graphics. The sound of static relaxed me as I explored, looking for nothing specific and wondering when I would hit the void.