Cleaving his way through each stage with dashing scythe slashes, Deff doesn’t let his wheelchair get in the way of carving up the other reapers who’ve given up on their duties.
Author: Joel Couture
‘I’m a Vet’ Helps Fantastic Creatures in Need
Just because you’re dealing with a magical, otherworldly creature doesn’t mean it won’t eat garbage and upset its tummy. That’s where you and your veterinary skills come in.
IGP First Look – ‘MISTOVER’
This IGP First Look has us trying to help cute heroes survive a decidedly uncute fate at the hands of ruthless ghouls and worms in ruthless roguelike RPG MISTOVER.
‘A NIGHTMARE’S TRIP’ Plays Pachinko With Demons on a Lovely Vacation
A NIGHTMARE’S TRIP follows a creature born of a little boys’ nightmares as they take a quiet Summer vacation for themself.
‘Nothing to Say’ Grows More Comfortable as You Get to Know Someone
You like Zoe, but it’s so hard to express what you want to say to her. Luckily, that will get easier as you get to know her and spend time with her.
Developer Insight: Why I Made A Game That Isn’t Fun
The following is a guest post from developer David Stark (reposted with permission from their site) on exploring common monetizing delay mechanics to make the purposely-unfun Sandstorm.
‘Probably I forgot something’ Talks its Way Out of Pocket Monster Battles
Everyone is big on pocket monster fights in the world of Probably I forgot something. It’s a shame that you forgot your beasts at home, though.
IGP First Look – ‘WHAT THE GOLF?’
WHAT THE GOLF? brings an unpredictable silliness to the sport in this week’s IGP First Look. Picture Warioware, but with more clubs.
‘3rd eye’ Unveils a Gloomy World Creeping Behind Reality
Koishi can use her Third Eye to read minds and see some things most people can’t (and likely wouldn’t want to). It’s a cursed power, but you’ll need it to escape your…
‘We Met in May’ Finds Laughter in Getting to Know Someone
Through short dating vignette minigames, you’ll see how a loving couple came together, as well as enjoy the humor that comes from growing closer to someone.
Dungeon Crawler ‘Heckle Dungeon’ Annoys its Foes into Giving Up
Hitting monsters is just so mean. Why not just poke and bother them until they choose to leave you alone? Isn’t that a much more peaceful option for an annoying fairy?
