Beast Breaker is a turn-based RPG that’s got an interesting story woven through some physics-based, pinball-like levels.
As someone who very much doesn’t enjoy action games, I found that the way that you attack and destroy enemies in this game – as if you are a pinball bouncing around to break things – feels so unique and fun. In this title, you play as a little mouse who lives at your grandmother’s house. It’s a humble beginning, but you are soon drawn to help others. Giant monsters, often made of a bunch of individual pieces, are terrorizing your village, so you need to defeat them.

Destroying enemies is done by flinging yourself towards parts of the monster. Some of the parts themselves are shields and hitting these does not damage the monster. Other parts, which are highlighted in red with a number on them, will actually harm the monster. When you have hit these parts the required number of times, they will disappear. There are also black parts that stay no matter what.
You’ll need to be mindful of what parts of the enemy you’re aiming for, as just destroying loads of their shields will force you to have to make more moves in the later stages (as you only get to attack three times and then the enemy moves, transforms, and attacks). You do need to make sure that your end move doesn’t put you in a red zone, too, as this is where the enemy will attack.
I’ve played a lot of games in my time, but I’ve not tried anything that works in the same way as Beast Breaker does. I played far too much of it at Dreakhack, where I found myself captivated by the monsters and play. The way of attacking actually feels extremely unique, and it’s a fun game to master There are also a bunch of different weapons that you can unlock and switch out which change your attack and playstyle. Often, they come with different move options, like things that allow you to dash through parts of the monster, for example. They really do change the way the game plays!
Beast Breaker is available now on Steam.
